Project Portfolio
Professional Shipped Titles
Blade & Sorcery
Studio: WarpFrog Roles: Game Designer Date: June 2024 |
Onward
Studio: Downpour Interactive Roles: Level Designer & Game Designer Date: July 2020 |
Borderlands 3
Studio: Gearbox Software Roles: Level Designer Date: September 2019 |
Battleborn
Studio: Gearbox Software Roles: Level Designer Date: July 2017 |
Modding Projects
Blade & Sorcery Weapon Modding
For Blade & Sorcery, I have created over 400 weapons usable in the game. This has been a massive exercise in creating variety and depth with the existing gameplay mechanics of a very simple yet complex game. Weight, size, damage, player perception and many other variables are considered for each weapon to make them feel vastly unique, and is a big reason I was hired by Warpfrog to continue my work in an official capacity. Many of the weapon models were made in collaboration with other modders, working with them during the modeling and implementation process to get best results. With these mods I have maintained a strong focus on their identity, creating a recognizable IP of my own in a sense, despite sourcing many models externally. And while some of these mods and weapons deviate from the themes present in Blade & Sorcery, they were designed in a way to respect the original themes of the game. As a bonus, YouTubers showcasing and using my mods have collectively amassed millions of views and Forbes and PC Gamer both wrote an article about my mods. |
Modded Levels
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